The impact of cognitive control, positive emotions and videogames on emotion regulation

old_uid14639
titleThe impact of cognitive control, positive emotions and videogames on emotion regulation
start_date2017/12/04
schedule13h30-14h30
onlineno
summaryAn overarching goal of my research is to understand how personality, cognitive control and emotional states interact and respectively contribute to affective functioning, from emotion perception to the regulation of emotions. Certain individuals have a tendency to draw on positive emotions when faced with negative information and stressful contexts ; however these strategies and their outcomes have been little studied. I will describe a series of fMRI, decision-making and physiological studies where we induced positive (and negative) emotional states and investigated how such states influence basic emotion perception, cardiac activity and related brain processes. I will show, for example, that induction of positive or negative states via exposure to emotionally-charged media (such as words or movie clips) influences the way we perceive emotional information. In addition, the neural bases of these behavioural changes could be traced back to changes in the reactivity of the amygdala. I will also present data examining whether stress-relieving and prosocial videogames have beneficial effects for alleviating stress. While such effects, which are inherently short-lasting, can provide useful strategies to regulate negative emotions on short time-scales, a central issue concerns the ability to maintain efficient regulation over longer timescales. I will introduce new projects aiming at understanding the relationships between executive control processes and emotion regulation. I will also present applied projects that aim at understanding how we can design and use scientifically-informed videogames to train attention and executive control, to help individuals to strengthen emotion regulation skills in the long-term.
responsiblesBurle, Blouin