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Empirically investigating question-asking in- and outside of the lab | title | Empirically investigating question-asking in- and outside of the lab |
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| start_date | 2026/05/28 |
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| schedule | 16h |
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| online | no |
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| location_info | Room B10 |
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| summary | Questions are central to human cognition: they guide information seeking, support problem finding, and shape creative problem solving. Yet, its cognitive mechanisms remain poorly understood due to challenges in studying it naturally. To address this challenge, we have been exploring ways to quantitatively assess question asking, and its role in creativity, inside and outside of the lab. First, I will introduce the Alternative Questions Task, a tool designed to assess individuals’ ability to generate questions about everyday objects, and discuss evidence linking question complexity, based on Bloom’s taxonomy, with creative thinking. I will then describe ongoing efforts to move beyond traditional lab tasks by developing interactive question-asking games, including Spot the Spy and The Martian Game, which allow large-scale assessment of how people ask questions to solve open- and closed-ended problems. I will conclude by considering future directions for studying what makes questions effective across contexts, domains, and levels of complexity. |
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| responsibles | Allen |
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Workflow history| from state (1) | to state | comment | date |
| submitted | published | | 2026/05/26 08:32 UTC |
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